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Mobile Learning: Technology as Mediator of Personal and School Experiences.

, , , and . Int. J. Game Based Learn., 6 (1): 30-42 (2016)

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Compositing light field video using multiplane images., , , and . SIGGRAPH Posters, page 67:1-67:2. ACM, (2019)Characterizing the Emergence of a Knowledge-Building Community in Online Mathematics Teacher Professional Development., , and . ICLS, International Society of the Learning Sciences, (2020)Skyscraper Games: Designing Professional Development for Middle School Teachers to Promote Computational Thinking Using Custom Tools., , and . ICLS, International Society of the Learning Sciences, (2018)Mobile Learning: Technology as Mediator of Personal and School Experiences., , , and . Int. J. Game Based Learn., 6 (1): 30-42 (2016)Immersive light field video with a layered mesh representation., , , , , , , , , and . ACM Trans. Graph., 39 (4): 86 (2020)DeepView Immersive Light Field Video., , , , , , , , , and 1 other author(s). SIGGRAPH Immersive Pavilion, page 15:1-15:2. ACM, (2020)A Low Cost Multi-Camera Array for Panoramic Light Field Video Capture., , , , , , , , , and . SIGGRAPH Asia Posters, page 25:1-25:2. ACM, (2019)DeepView: View Synthesis With Learned Gradient Descent., , , , , , , and . CVPR, page 2367-2376. Computer Vision Foundation / IEEE, (2019)Learning Science and Design-Based Research in a Corporate Training Program.. ICLS, International Society of the Learning Sciences, (2020)Modeling and Analysis of a Permanently Magnetized Sphere's Motion Facilitated by Field Manipulation., , and . CDC, page 584-591. IEEE, (2006)