From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

THEEMPA: simple AR games using layar., и . Future Play, стр. 219-222. ACM, (2010)PLATO: a coordination framework for designers of multi-player real-time digital games., , , и . FDG, стр. 141-148. ACM, (2012)The impact on player experience in augmented reality outdoor games of different noise models., и . Entertain. Comput., (2018)Quantifying the differential impact of sensor noise in augmented reality gaming input., , и . GEM, стр. 1-9. IEEE, (2015)Gemini redux: Understanding player perception of accumulated context., , , и . GEM, стр. 1-8. IEEE, (2014)Developing and evaluating a lossless compression scheme for scientific data from a nanosatellite., , и . CCECE, стр. 1-4. IEEE, (2013)Neural Network-Based Vision Guided Robotics., , , и . ICRA, стр. 281-286. IEEE Robotics and Automation Society, (1999)Human Spatial Behavior, Sensor Informatics, and Disaggregate Data., , , , , и . COSIT, том 8116 из Lecture Notes in Computer Science, стр. 224-242. Springer, (2013)Community-based forwarding for low-capacity pocket switched networks., , , и . MSWiM, стр. 249-257. ACM, (2014)The Impact of Sensor Noise on Player Experience in Magic Window Augmented Reality Aiming Games., и . ICEC, том 9353 из Lecture Notes in Computer Science, стр. 502-507. Springer, (2015)