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Making HSI More Intelligent: Human Systems Exploration Versus Experiment for the Integration of Humans and Artificial Cognitive Systems., , , , , and . IHSI, volume 903 of Advances in Intelligent Systems and Computing, page 563-569. Springer, (2019)Towards a Truly Cooperative Guidance and Control: Generic Architecture for Intuitive Human-Machine Cooperation., , , , and . AHFE (12), volume 1212 of Advances in Intelligent Systems and Computing, page 92-98. Springer, (2020)Let's Get in Touch Again: Tangible AI and Tangible XR for a More Tangible, Balanced Human Systems Integration., , , , , , and . IHSI, volume 1131 of Advances in Intelligent Systems and Computing, page 1007-1013. Springer, (2020)Increasing Agility: A Tangible XR for Rapid Prototype Development, Design Exploration and Usability Assessment., , , , , and . AHFE (16), volume 274 of Lecture Notes in Networks and Systems, page 85-91. Springer, (2021)WuppDi! - Supporting Physiotherapy of Parkinson's Disease Patients via Motion-based Gaming., , , , , , , , , and 4 other author(s). MuC, page 469-478. Oldenbourg Verlag, (2011)Gesture-Based Vehicle Control in Partially and Highly Automated Driving for Impaired and Non-impaired Vehicle Operators: A Pilot Study., , , and . HCI (7), volume 10907 of Lecture Notes in Computer Science, page 216-227. Springer, (2018)Shape Grammars for Architectural Design: The Need for Reframing., , , and . CAAD Futures, volume 527 of Communications in Computer and Information Science, page 507-526. Springer, (2015)Interoperability for the Design and Construction Industry through Semantic Web Technology., , and . SAMT, volume 6725 of Lecture Notes in Computer Science, page 143-158. Springer, (2010)Toward a visual approach in the exploration of shape grammars., , , , and . Artif. Intell. Eng. Des. Anal. Manuf., 29 (4): 503-521 (2015)A graph-theoretic implementation of the Rabo-de-Bacalhau transformation grammar., , , , , and . Artif. Intell. Eng. Des. Anal. Manuf., 30 (2): 138-158 (2016)