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Dancing with Physio: A Mobile Game with Physiologically Aware Virtual Humans.

, and . IEEE Trans. Affect. Comput., 7 (4): 326-336 (2016)

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The influence of rendering styles on participant responses in immersive virtual environments representing and validating digital business processes.. VISAPP (1), page 2. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2007)Graphics Object Management in The X Window System., , and . Comput. Graph. Forum, 9 (2): 93-99 (1990)A Multiprocessor Implementation of Radiosity., and . Comput. Graph. Forum, 12 (5): 329-342 (1993)Violating body movement semantics: Neural signatures of self-generated and external-generated errors., , , , and . NeuroImage, (2016)The Responses of People to Virtual Humans in an Immersive Virtual Environment., , , and . Presence Teleoperators Virtual Environ., 14 (1): 104-116 (2005)Editorial Notes: Changes in Presence., and . Presence Teleoperators Virtual Environ., (2007)Immersive Journalism: Immersive Virtual Reality for the First-Person Experience of News., , , , , , , , and . Presence Teleoperators Virtual Environ., 19 (4): 291-301 (2010)Virtually Being Lenin Enhances Presence and Engagement in a Scene From the Russian Revolution., , , , , , and . Frontiers Robotics AI, (2018)Simulating peripheral vision in immersive virtual environments., and . Comput. Graph., 17 (6): 643-653 (1993)A distributed frame buffer for rapid dynamic changes to 3D scenes., , , and . Comput. Graph., 19 (2): 247-250 (1995)