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An Approach for Improving the Social Aspects of the Software Development Process by using a Game Theoretic Perspective - Towards a Theory of Social Productivity of Software Development Teams.

, and . ICSOFT (1), page 35-40. SciTePress, (2011)

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Towards a Manifesto for Software Process Education, Training and Professionalism., , and . SPICE, volume 609 of Communications in Computer and Information Science, page 98-105. Springer, (2016)The situational factors that affect the software development process: Towards a comprehensive reference framework., and . Inf. Softw. Technol., 54 (5): 433-447 (2012)A standard based adaptive path to teach systems engineering: 15288 and 29110 standards use cases., , , and . SysCon, page 1-8. IEEE, (2017)A serious game to support the ISO 21500 standard education in the context of software project management., , and . Comput. Stand. Interfaces, (2018)A multivocal literature review on serious games for software process standards education., , and . Comput. Stand. Interfaces, (2018)Understanding personality differences in software organisations using Keirsey temperament sorter., and . IET Softw., 9 (5): 129-134 (2015)Teaching ISO/IEC 12207 software lifecycle processes: A serious game approach., , , and . Comput. Stand. Interfaces, (2017)Integration of accessibility design patterns with the software implementation process of ISO/IEC 29110., , , and . J. Softw. Evol. Process., (2019)A Study of Software Development Team Dynamics in SPI., and . EuroSPI, volume 172 of Communications in Computer and Information Science, page 143-154. Springer, (2011)Examining Unequal Gender Distribution in Software Engineering., , , , , and . EuroSPI, volume 1060 of Communications in Computer and Information Science, page 659-671. Springer, (2019)