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Comparison of MOMDP and Heuristic Methods to Play Hide-and-Seek.

, , and . CCIA, volume 256 of Frontiers in Artificial Intelligence and Applications, page 31-40. IOS Press, (2013)

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Bioinspired Robot Homing using ALV and Visual Features., , , , and . ERCIM News, 2011 (84): 25-26 (2011)Continuous real time POMCP to find-and-follow people by a humanoid service robot., , , and . Humanoids, page 741-747. IEEE, (2014)Analysis of Methods for Playing Human Robot Hide-and-Seek in a Simple Real World Urban Environment., , and . ROBOT (2), volume 253 of Advances in Intelligent Systems and Computing, page 505-520. Springer, (2013)Comparison of MOMDP and Heuristic Methods to Play Hide-and-Seek., , and . CCIA, volume 256 of Frontiers in Artificial Intelligence and Applications, page 31-40. IOS Press, (2013)Searching and tracking people in urban environments with static and dynamic obstacles., , , and . Robotics Auton. Syst., (2017)Using the Average Landmark Vector Method for Robot Homing., , , and . CCIA, volume 163 of Frontiers in Artificial Intelligence and Applications, page 331-338. IOS Press, (2007)Searching and tracking people with cooperative mobile robots., , , and . Auton. Robots, 42 (4): 739-759 (2018)Combining Invariant Features and the ALV Homing Method for Autonomous Robot Navigation Based on Panoramas., , , , and . Journal of Intelligent and Robotic Systems, 64 (3-4): 625-649 (2011)XIM-engine: a software framework to support the development of interactive applications that uses conscious and unconscious reactions in immersive mixed reality., , , , , , , , , and 8 other author(s). VRIC, page 26:1-26:4. ACM, (2014)