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Um Estudo Qualitativo sobre Crowdsourcing: Análise da Colaboração na plataforma TopCoder., , , и . CIbSE, стр. 212-219. Curran Associates, (2018)How developers feel about tools: an investigation on software startup professionals experience with virtual kanban boards., , , и . CHASE@ICSE, стр. 1-10. IEEE, (2022)Towards Understanding How Software Startups Deal with UX from Customer and User Information., , , , , и . ICSOB, том 463 из Lecture Notes in Business Information Processing, стр. 287-303. Springer, (2022)Working in the COVID-19 pandemic: an observational study., , , , и . J. Interact. Syst., 12 (1): 283-293 (ноября 2021)Competence, Collaboration, and Time Management: Barriers and Recommendations for Crowdworkers., , и . CSI-SE@ICSE, стр. 9-16. ACM, (2018)Surveying the impacts of COVID-19 on the perceived productivity of Brazilian software developers., , , , , , , , , и . SBES, стр. 586-595. ACM, (2020)Strategies for Crowdworkers to Overcome Barriers in Competition-based Software Crowdsourcing Development., , , , и . ICSE (Workshops), стр. 125-128. ACM, (2020)UX work in software startups: A thematic analysis of the literature., , , , , и . Inf. Softw. Technol., (2021)Evaluation of Pedagogical Strategies Based on Socio-Affective Scenarios in a Virtual Learning Environment., , , и . HELMeTO, том 1779 из Communications in Computer and Information Science, стр. 626-637. Springer, (2022)The role of platform moderators in software crowdsourcing projects., , и . CHASE@ICSE, стр. 119-122. IEEE / ACM, (2019)