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GEDLIB: A C++ Library for Graph Edit Distance Computation.

, , , and . GbRPR, volume 11510 of Lecture Notes in Computer Science, page 14-24. Springer, (2019)

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GEDLIB: A C++ Library for Graph Edit Distance Computation., , , and . GbRPR, volume 11510 of Lecture Notes in Computer Science, page 14-24. Springer, (2019)Fast linear sum assignment with error-correction and no cost constraints., , , and . Pattern Recognit. Lett., (2020)Improved local search for graph edit distance., , , and . Pattern Recognit. Lett., (2020)Skeleton-Based Hand Gesture Recognition by Learning SPD Matrices with Neural Networks., , , and . FG, page 1-5. IEEE, (2019)Upper Bounding Graph Edit Distance Based on Rings and Machine Learning., , , and . Int. J. Pattern Recognit. Artif. Intell., 35 (8): 2151008:1-2151008:32 (2021)Lightweight Deep Symmetric Positive Definite Manifold Network for Real-Time 3D Hand Gesture Recognition., , and . FG, page 1-8. IEEE, (2021)A structural approach to Person Re-identification problem., , and . ICPR, page 1616-1621. IEEE Computer Society, (2018)Skeleton-Based Hand Gesture Recognition by Learning SPD Matrices with Neural Networks., , , and . CoRR, (2019)Inter-pixel euclidean pahts for image analysis., , and . DGCI, volume 1176 of Lecture Notes in Computer Science, page 193-204. Springer, (1996)Trends in graph-based representations for Pattern Recognition., , and . Pattern Recognit. Lett., (2020)