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RESonance: Lightweight, Room-Scale Audio-Visual Biofeedback for Immersive Relaxation Training., , , , , and . IEEE Access, (2018)InDexMo: exploring finger-worn RFID motion tracking for activity recognition on tagged objects., , and . UbiComp, page 129-134. ACM, (2019)ThirdHand: wearing a robotic arm to experience rich force feedback., , , , and . SIGGRAPH Asia Emerging Technologies, page 24:1. ACM, (2015)Body-Centric NFC: Body-Centric Interaction with NFC Devices Through Near-Field Enabled Clothing., , , , , and . Conference on Designing Interactive Systems, page 1626-1639. ACM, (2022)NailTactors: eyes-free spatial output using a nail-mounted tactor array., , and . MobileHCI, page 29-34. ACM, (2016)Co-constructing Stories Based on Users Lived Experiences to Investigate Visualization Design for Collective Stress Management., , , , , , and . Conference on Designing Interactive Systems, page 652-663. ACM, (2023)RFIDesk: an interactive surface for multi-touch and rich-ID stackable tangible interactions., , , and . SIGGRAPH ASIA Emerging Technologies, page 11:1-11:2. ACM, (2018)MemoIcon: using everyday objects as physical icons., , , , , , , , and . SIGGRAPH ASIA Art Gallery & Emerging Technologies, page 78. ACM, (2009)CoDa: Collaborative Data Interpretation Through an Interactive Tangible Scatterplot., , and . TEI, page 323-336. ACM, (2020)RFIBricks: Interactive Building Blocks Based on RFID., , , , and . CHI, page 189. ACM, (2018)