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Designing Vector-Based Ontologies: Can Technology Empower Open Interpretation of Culture Heritage Objects?.

, and . DEXA Workshops, page 521-526. IEEE Computer Society, (2002)

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Interactive Diorama: A Virtual Reality (VR) Reconstruction of The Anatomy Lesson of Doctor Nicolaes Tulp by Rembrandt, 1632.. ISMAR Adjunct, page 258-261. IEEE Computer Society, (2017)Extracting Emotions from Users' Annotations in Virtual Museums: a Case Study on the Pop-up Virtual Museum of the Design Museum Helsinki (full paper)., , , , , and . IAI4CH@AI*IA, volume 3536 of CEUR Workshop Proceedings, page 92-103. CEUR-WS.org, (2023)Designing Vector-Based Ontologies: Can Technology Empower Open Interpretation of Culture Heritage Objects?., and . DEXA Workshops, page 521-526. IEEE Computer Society, (2002)Soft Ontologies and Similarity Cluster Tools to Facilitate Exploration and Discovery of Cultural Heritage Resources., , , and . DEXA Workshops, page 75-79. IEEE Computer Society, (2003)Activity Theory and Design in the CIPHER project.. DEXA Workshops, page 115-119. IEEE Computer Society, (2003)The Raisio archaeology archive: using design to build collaborations.. SIGGRAPH Abstracts and Applications, page 325. ACM, (2002)Collaborative frameworks: a proposal for an archive in the studio.. SIGGRAPH Abstracts and Applications, page 294. ACM, (2002)360° Video Storytelling and Virtual Reality Workshop., , , , , and . TVX, page 253-254. ACM, (2018)