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Reflections on a concurrent design methodology: a case study in wearable computer design.

, , , , , , , and . Comput. Aided Des., 28 (5): 393-404 (1996)

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MedAL: Deep Active Learning Sampling Method for Medical Image Analysis., , , , , , , , and . CoRR, (2018)Wearable Computers, , and . The Human Computer Interaction Handbook, chapter 12, CRC Press, Boca Raton, FL, 3 edition, (2012)Architecture and Applications of Virtual Coaches., , and . Proc. IEEE, 100 (8): 2472-2488 (2012)Location sensing and privacy in a context-aware computing environment., and . IEEE Wirel. Commun., 9 (5): 10-17 (2002)Matching interface design with user tasks. Modalities of interaction with CMU wearable computers., and . IEEE Wirel. Commun., 3 (1): 14-25 (1996)Classifying wheelchair propulsion patterns with a wrist mounted accelerometer., , , , and . BODYNETS, page 20. ICST, (2008)Body Area Networking: Technology and Applications., , , , , and . IEEE J. Sel. Areas Commun., 27 (1): 1-4 (2009)QuiltView: a crowd-sourced video response system., , , , , , , , and . HotMobile, page 13:1-13:6. ACM, (2014)O-MedAL: Online Active Deep Learning for Medical Image Analysis., , , , , , , , , and 2 other author(s). CoRR, (2019)A technology probe of wearable in-home computer-assisted physical therapy., , , , , and . CHI, page 2541-2550. ACM, (2014)