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Interactive Rendering of Atmospheric Scattering Effects Using Graphics Hardware.

, , and . Graphics Hardware, page 99-108. The Eurographics Association, (2002)

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Interactive Rendering of Atmospheric Scattering Effects Using Graphics Hardware., , and . Graphics Hardware, page 99-108. The Eurographics Association, (2002)Compositing 3D images with antialiasing and various shading effects., , , and . IEEE Computer Graphics and Applications, 9 (2): 21-29 (1989)Shading Models for Point and Linear Sources., , and . ACM Trans. Graph., 4 (2): 124-146 (1985)Ray tracing trimmed rational surface patches., , and . SIGGRAPH, page 337-345. ACM, (1990)A shading model for atmospheric scattering considering luminous intensity distribution of light sources., , and . SIGGRAPH, page 303-310. ACM, (1987)Display of the earth taking into account atmospheric scattering., , , and . SIGGRAPH, page 175-182. ACM, (1993)Interactive Region Matching for 2D Animation Coloring Based on Feature's Variation., , , and . IEICE Trans. Inf. Syst., 92-D (6): 1289-1295 (2009)A Fast Display Method of Sky Colour Using Basis Functions., , , and . Comput. Animat. Virtual Worlds, 8 (2): 115-127 (1997)Real-time Animation of Sand-Water Interaction., , , and . Comput. Graph. Forum, 27 (7): 1887-1893 (2008)Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation., , and . Comput. Graph. Forum, 23 (3): 539-546 (2004)