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Using an Augmented Reality Cube-Like Interface and 3D Gesture-Based Interaction to Navigate and Manipulate Data.

, and . VINCI, page 92-96. ACM, (2018)

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Open data exploration in virtual reality: a comparative study of input technology., and . Virtual Real., 24 (1): 1-22 (2020)Designing a 3D gestural interface to support user interaction with time-oriented data as immersive 3D radar charts., , and . Virtual Real., 28 (1): 30 (March 2024)An Empirical Evaluation of Asymmetric Synchronous Collaboration Combining Immersive and Non-Immersive Interfaces Within the Context of Immersive Analytics., , and . Frontiers Virtual Real., (2021)Designing a 3D Gestural Interface to Support User Interaction with Time-Oriented Data as Immersive 3D Radar Chart., , and . CoRR, (2023)3D gesture-based interaction for immersive experience in mobile VR., , , , and . ICPR, page 2121-2126. IEEE, (2016)Supporting Data Interaction and Hybrid Asymmetric Collaboration Using Virtual Reality Within the Context of Immersive Analytics.. Linnaeus University, Sweden, (2022)User Preferences of Spatio-Temporal Referencing Approaches For Immersive 3D Radar Charts., , and . CoRR, (2023)Öh, that's where you are!" - Towards a Hybrid Asymmetric Collaborative Immersive Analytics System., , , and . NordiCHI, page 5:1-5:12. ACM, (2020)Exploration of Time-Oriented Data in Immersive Virtual Reality Using a 3D Radar Chart Approach., , and . NordiCHI, page 33:1-33:11. ACM, (2020)Using an Augmented Reality Cube-Like Interface and 3D Gesture-Based Interaction to Navigate and Manipulate Data., and . VINCI, page 92-96. ACM, (2018)