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An Online Attachment Style Recognition System Based on Voice and Machine Learning., , , , и . IEEE J. Biomed. Health Informatics, 27 (11): 5576-5587 (ноября 2023)Gaze and Head Movement Patterns of Depressive Symptoms During Conversations with Emotional Virtual Humans., , , , , и . ACII, стр. 1-8. IEEE, (2023)Applying machine learning to a virtual serious game for neuropsychological assessment., , , и . EDUCON, стр. 946-949. IEEE, (2021)Product Validation in Creative Processes: A Gender Perspective in Industrial Design Projects., , , и . EDUCON, стр. 755-760. IEEE, (2021)Segmentation of Areas of Interest Inside a Virtual Reality Store., , , , , , и . HCI (39), том 1225 из Communications in Computer and Information Science, стр. 92-98. Springer, (2020)Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing., , , и . Sensors, 20 (18): 5163 (2020)SentiTrust: A New Trust Model for Decentralized Online Social Media., , , , , , и . IEEE Access, (2023)Speech emotion recognition from voice messages recorded in the wild., , , , , , и . CoRR, (2024)Optimizing Virtual Reality Eye Tracking Fixation Algorithm Thresholds Based on Shopper Behavior and Age., , , , , , и . HCI (39), том 1225 из Communications in Computer and Information Science, стр. 64-69. Springer, (2020)Exploring the Potential of Eye-Tracking Technology for Emotion Recognition: A Preliminary Investigation., , , , , , , и . MetroXRAINE, стр. 763-768. IEEE, (2023)