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Touch Shadow Interaction and Continuous Directional User Interface for Smartphone.

, , , and . INTERACT (1), volume 10513 of Lecture Notes in Computer Science, page 66-74. Springer, (2017)

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Touch Shadow Interaction and Continuous Directional User Interface for Smartphone., , , and . INTERACT (1), volume 10513 of Lecture Notes in Computer Science, page 66-74. Springer, (2017)Real Parameter Optimization Using Levy Distributed Differential Evolution., , , and . PReMI, volume 8251 of Lecture Notes in Computer Science, page 605-613. Springer, (2013)Pragati: design and evaluation of a mobile phone-based head mounted virtual reality interface to train community health workers in rural India., , and . NordiCHI, page 299-310. ACM, (2018)Extending Interaction Space in Augmented Reality : Contributions in Optical-See-Through and Projection-Based Augmented Environments. (Extension de l'espace d'interaction en réalité augmentée : Contributions aux environnements augmentés par transparence optique et par projection).. University of Bordeaux, France, (2021)SurfaceSense: Smartphone Can Recognize Where It Is Kept., and . IndiaHCI, page 39-46. ACM, (2015)PressTact: Side Pressure-Based Input for Smartwatch Interaction., , and . CHI Extended Abstracts, page 2431-2438. ACM, (2016)DroneSAR: extending physical spaces in spatial augmented reality using projection on a drone., , , and . MUM, page 4:1-4:7. ACM, (2019)Simulation approach towards eye prosthesis with clinical comparisons of original human vision capture procedure., , , , and . ReTIS, page 185-190. IEEE, (2011)Analysis of Fluorescent Paper Pulps for Detecting Counterfeit Indian Paper Money., , , and . ICISS, volume 8880 of Lecture Notes in Computer Science, page 411-424. Springer, (2014)HoloCMDS: Investigating Around Field of View Glanceable Commands Selection in AR-HMDs., , and . VR Workshops, page 876-877. IEEE, (2022)