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Bootstrapping a lexicon for emotional arousal in software engineering.

, , , , and . MSR, page 198-202. IEEE Computer Society, (2017)

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Gamification of Software Testing - An MLR., and . PROFES, volume 10027 of Lecture Notes in Computer Science, page 611-614. (2016)Test Better by Exploring: Harnessing Human Skills and Knowledge., , and . IEEE Software, 33 (4): 90-96 (2016)Prioritizing Manual Test Cases in Traditional and Rapid Release Environments., , and . ICST, page 1-10. IEEE Computer Society, (2015)Citations, research topics and active countries in software engineering: A bibliometrics study., and . Comput. Sci. Rev., (2016)20-MAD: 20 Years of Issues and Commits of Mozilla and Apache Development., and . MSR, page 503-507. ACM, (2020)Chat activity is a better predictor than chat sentiment on software developers productivity., , and . ICSE (Workshops), page 553-556. ACM, (2020)Natural language or not (NLON): a package for software engineering text analysis pipeline., , and . MSR, page 387-391. ACM, (2018)Practitioner Evaluations on Software Testing Tools., , and . EASE, page 57-66. ACM, (2019)Characterizing industry-academia collaborations in software engineering: evidence from 101 projects., , , , , , , , and . Empir. Softw. Eng., 24 (4): 2540-2602 (2019)Benefitting from the Grey Literature in Software Engineering Research., , , and . Contemporary Empirical Methods in Software Engineering, Springer, (2020)