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Data-Driven Haptic Modeling of Normal Interactions on Viscoelastic Deformable Objects Using a Random Forest.

, , and . IEEE Robotics Autom. Lett., 4 (2): 1379-1386 (2019)

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Special Issue on the 2021 Ubiquitous Robots Conference., , , , and . Intell. Serv. Robotics, 15 (2): 159-160 (2022)Perceptual Issues in Haptic Digital Watermarking., , , , , and . IEEE Multim., 14 (3): 84-91 (2007)Haptic Augmented Reality: Taxonomy and an Example of Stiffness Modulation., and . Presence Teleoperators Virtual Environ., 18 (5): 387-408 (2009)Psychophysical Model for Vibrotactile Rendering in Mobile Devices., , , and . Presence Teleoperators Virtual Environ., 19 (4): 364-387 (2010)Real Stiffness Augmentation for Haptic Augmented Reality., and . Presence Teleoperators Virtual Environ., 20 (4): 337-370 (2011)Toward Realistic Haptic Rendering of Surface Textures., and . IEEE Computer Graphics and Applications, 24 (2): 40-47 (2004)VibEye: Vibration-Mediated Object Recognition for Tangible Interactive Applications., , , , and . CHI, page 676. ACM, (2019)Data-driven modeling of isotropic haptic textures using frequency-decomposed neural networks., , , and . World Haptics, page 131-138. IEEE, (2015)Data-driven haptic modeling and rendering of deformable objects including sliding friction., , and . World Haptics, page 305-312. IEEE, (2015)PhysVib: Physically Plausible Vibrotactile Feedback Library to Collisions on a Mobile Device., and . AsiaHaptics, volume 432 of Lecture Notes in Electrical Engineering, page 409-413. Springer, (2016)