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A Study of Layered Learning Strategies Applied to Individual Behaviors in Robot Soccer.

, , , and . RoboCup, volume 9513 of Lecture Notes in Computer Science, page 290-302. Springer, (2015)

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Simultaneous Calibration of Action and Sensor Models on a Mobile Robot., and . ICRA, page 4563-4568. IEEE, (2005)Design Principles for Creating Human-Shapable Agents., , and . AAAI Spring Symposium: Agents that Learn from Human Teachers, page 79-86. AAAI, (2009)Modeling uncertainty in leading ad hoc teams., , and . AAMAS, page 397-404. IFAAMAS/ACM, (2014)Approximately Orchestrated Routing and Transportation Analyzer: Large-scale traffic simulation for autonomous vehicles., , , and . ITSC, page 334-339. IEEE, (2012)The Impact of Determinism on Learning Atari 2600 Games., and . AAAI Workshop: Learning for General Competency in Video Games, volume WS-15-10 of AAAI Workshops, AAAI Press, (2015)Reinforcement learning from simultaneous human and MDP reward., and . AAMAS, page 475-482. IFAAMAS, (2012)Q-Learning.. Encyclopedia of Machine Learning and Data Mining, Springer, (2017)Decision-Theoretic Bidding Based on Learned Density Models in Simultaneous, Interacting Auctions., , , , and . J. Artif. Intell. Res., (2003)Multirobot Symbolic Planning under Temporal Uncertainty., , , and . AAMAS, page 501-510. ACM, (2017)Online kernel selection for Bayesian reinforcement learning., , and . ICML, volume 307 of ACM International Conference Proceeding Series, page 816-823. ACM, (2008)