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Guidelines for the Development of Immersive Virtual Reality Software for Cognitive Neuroscience and Neuropsychology: The Development of Virtual Reality Everyday Assessment Lab (VR-EAL), a Neuropsychological Test Battery in Immersive Virtual Reality., , , , and . Frontiers Comput. Sci., (2019)Immersive virtual reality methods in cognitive neuroscience and neuropsychology: Meeting the criteria of the National Academy of Neuropsychology and American Academy of Clinical Neuropsychology., and . CoRR, (2021)Examination of Cybersickness in Virtual Reality: The Role of Individual Differences, Effects on Cognitive Functions & Motor Skills, and Intensity Differences During and After Immersion., , and . CoRR, (2023)Electrotactile feedback for hand interactions: A systematic review, meta-analysis, and future directions., , , , and . CoRR, (2021)Immersive Virtual Reality Methods in Cognitive Neuroscience and Neuropsychology: The Virtual Reality Everyday Assessment Lab (VR-EAL), An Immersive Neuropsychological Test Battery of Everyday Cognitive Functions.: Immersive Virtual Reality Methods in Cognitive Neuroscience and Neuropsychology. (Méthodes de réalité virtuelle immersives dans les neurosciences cognitives et la neuropsychologie : le laboratoire d'évaluation quotidienne en réalité virtuelle (VR-EAL), une batterie de tests neuropsychologiques immersifs des fonctions cognitives quotidiennes).. University of Edinburgh, UK, (2020)Design and Evaluation of Electrotactile Rendering Effects for Finger-Based Interactions in Virtual Reality., , , , and . VRST, page 35:1-35:11. ACM, (2022)Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion., , and . Virtual Worlds, 3 (1): 62-93 (2024)PIRSF: family classification system at the Protein Information Resource., , , , , , , , , and 10 other author(s). Nucleic Acids Res., 32 (Database-Issue): 112-114 (2004)Action-Specific Perception & Performance on a Fitts's Law Task in Virtual Reality: The Role of Haptic Feedback., , , , and . CoRR, (2022)Cybersickness, Cognition, & Motor Skills: The Effects of Music, Gender, and Gaming Experience., , , , and . CoRR, (2023)