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Inclusion through design and use of digital learning environments: issues, methods and stories.

, , , , and . NordiCHI, page 956-959. ACM, (2018)

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Reflections on using Story-Dialogue Method in a workshop with interaction design students., , , and . CoPDA@AVI, volume 2101 of CEUR Workshop Proceedings, page 34-43. CEUR-WS.org, (2018)A Framework on Division of Work Tasks between Humans and Robots in the Home., , , and . Multimodal Technol. Interact., 4 (3): 44 (2020)Inclusion through design and use of digital learning environments: issues, methods and stories., , , , and . NordiCHI, page 956-959. ACM, (2018)Health Professionals' Views on the Use of Social Robots with Vulnerable Users: A Scenario-Based Qualitative Study Using Story Dialogue Method., , , and . RO-MAN, page 421-428. IEEE, (2023)Use of Multiple Digital Learning Environments: A study About Fragmented Information Awareness., , and . IxD&A, (2019)State of the Art of Audio- and Video-Based Solutions for AAL., , , , , , , , , and 29 other author(s). CoRR, (2022)Feedback from Digital Systems Used in Higher Education: An Inquiry into Triggered Emotions - Two Universal Design Oriented Solutions for a Better User Experience., , and . UDHEIT, volume 256 of Studies in Health Technology and Informatics, page 421-430. IOS Press, (2018)