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An Investigation of Collective Human Behavior in Large-Scale Mixed Reality Spaces.

, , , , , , and . Presence Teleoperators Virtual Environ., 15 (4): 403-418 (2006)

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Evolutionary computation applied to algorithmic composition., , , and . CEC, page 807-811. IEEE, (1999)Interactive Spatialization and Sound Design using an Evolutionary System., , and . NIME, page 293-298. nime.org, (2007)Analysis of Affective Behavior in the Artistic Installation Moviescape., , , , , , and . ArtsIT, volume 479 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 327-345. Springer, (2022)Creating Soundscapes Using Evolutionary Spatial Control., , and . EvoWorkshops, volume 4448 of Lecture Notes in Computer Science, page 517-526. Springer, (2007)Layered Genetical Algorithms Evolving into Musical Accompaniment Generation., , and . EvoWorkshops, volume 3907 of Lecture Notes in Computer Science, page 722-726. Springer, (2006)Implicit Physiological Interaction for the Generation of Affective Musical sounds., , , and . ICMC, Michigan Publishing, (2008)Ada: constructing a synthetic organism., , , , , , , , , and 11 other author(s). IROS, page 1808-1813. IEEE, (2002)Ada: a Playful Interactive Space., , , , , , , , , and 9 other author(s). INTERACT, IOS Press, (2003)OmniEye: A Spherical Omnidirectional Vision System to Sonify Robotic Trajectories in the AURAL Environment., , , and . Artificial Intelligence Techniques for Computer Graphics, volume 159 of Studies in Computational Intelligence, Springer, (2008)Adaptive Tuning Using Theremin as Gestural Controller., and . NIME, page 363-366. nime.org, (2007)