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Regularized Primitive Graph Learning for Unified Vector Mapping., , , and . ICCV, page 16771-16780. IEEE, (2023)LeaF: Learning Frames for 4D Point Cloud Sequence Understanding., , , , and . ICCV, page 604-613. IEEE, (2023)Building Intelligence in Digital Transformation.. J. Integr. Des. Process. Sci., 21 (4): 1-4 (2017)Reinforcement learning for automatic quadrilateral mesh generation: a soft actor-critic approach., , , and . CoRR, (2022)ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups., , and . CoRR, (2020)A self-learning finite element extraction system based on reinforcement learning., , , , and . Artif. Intell. Eng. Des. Anal. Manuf., 35 (2): 180-208 (2021)A Surface Approximation Method for Image and Video Correspondences., , , and . IEEE Trans. Image Process., 24 (12): 5100-5113 (2015)An anatomy of trust in public key infrastructure., and . Int. J. Crit. Infrastructures, 13 (2/3): 238-258 (2017)Point Primitive Transformer for Long-Term 4D Point Cloud Video Understanding., , , , and . ECCV (29), volume 13689 of Lecture Notes in Computer Science, page 19-35. Springer, (2022)Convolutional Neural Networks on Non-uniform Geometrical Signals Using Euclidean Spectral Transformation., , , , and . ICLR (Poster), OpenReview.net, (2019)