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A Quality of Experience Model for Haptic Virtual Environments.

, , and . ACM Trans. Multim. Comput. Commun. Appl., 10 (3): 28:1-28:23 (2014)

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Toward a Mathematical Model for Quality of Experience Evaluation of Haptic Applications., and . IEEE Trans. Instrum. Meas., 62 (12): 3315-3322 (2013)A Fuzzy Logic System for Evaluating Quality of Experience of Haptic-Based Applications., , , and . EuroHaptics, volume 5024 of Lecture Notes in Computer Science, page 129-138. Springer, (2008)Haptibasic: Learning basic concepts of a haptic technology through edutainment games., , , and . ICME Workshops, page 1-4. IEEE Computer Society, (2013)User Movement for Safety Training in a Virtual Chemistry Lab., , and . HCI (17), volume 13318 of Lecture Notes in Computer Science, page 3-13. Springer, (2022)A Quality of Experience Model for Haptic Virtual Environments., , and . ACM Trans. Multim. Comput. Commun. Appl., 10 (3): 28:1-28:23 (2014)Design of a Virtual Reality based Pedagogical Framework., and . HCI (28), volume 13329 of Lecture Notes in Computer Science, page 38-47. Springer, (2022)Effect of kinesthetic and tactile haptic feedback on the quality of experience of edutainment applications., , and . Multim. Tools Appl., 67 (2): 455-472 (2013)Towards a New Chemistry Learning Platform with Virtual Reality and Haptics., , , , , and . HCI (24), volume 12785 of Lecture Notes in Computer Science, page 253-267. Springer, (2021)A framework to analyze fatigue for haptic-based tactile internet applications., , and . HAVE, page 1-6. IEEE, (2017)Haptic-Enabled Telementoring Surgery Simulation., , , , , , and . IEEE Multim., 15 (1): 64-76 (2008)