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Modeling of bot usage diffusion across social networks in MMORPGs.

, , and . WASA, page 13-18. ACM, (2012)

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I know what the BOTs did yesterday: full action sequence analysis using Naïve Bayesian algorithm., , , and . NetGames, page 13:1-13:2. IEEE/ACM, (2013)Moneymakers and Bartering in Online Games., , , and . CompleNet, volume 549 of Studies in Computational Intelligence, page 39-46. Springer, (2014)Identifying spreaders of malicious behaviors in online games., , and . WWW (Companion Volume), page 315-316. ACM, (2014)Detecting and Classifying Android Malware using Static Analysis along with Creator Information., , , and . CoRR, (2019)Who Is Sending a Spam Email: Clustering and Characterizing Spamming Hosts., , , , and . ICISC, volume 8565 of Lecture Notes in Computer Science, page 469-482. Springer, (2013)GIDS: GAN based Intrusion Detection System for In-Vehicle Network., , and . CoRR, (2019)AERO: Automotive Ethernet Real-Time Observer for Anomaly Detection in In-Vehicle Networks., , , and . IEEE Trans. Ind. Informatics, 20 (3): 4651-4662 (March 2024)Profit Optimizing Churn Prediction for Long-Term Loyal Customers in Online Games., , , , , and . IEEE Trans. Games, 12 (1): 41-53 (2020)Trading Behind-the-Scene: Analysis of Online Gold Farming Network in the Auction House System., , and . IEEE Trans. Games, 14 (3): 423-434 (2022)Chatting Pattern Based Game BOT Detection: Do They Talk Like Us?, , and . KSII Trans. Internet Inf. Syst., 6 (11): 2866-2879 (2012)