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Authoring of VR/AR Applications., , , , and . Virtual and Augmented Reality, (2022)Highly linear X-band GaN-based low-noise amplifier., , , , , and . ISSSE, page 1-4. IEEE, (2012)Multiharmonic generators for relative phase calibration of nonlinear network analyzers., , and . IEEE Trans. Instrum. Meas., 50 (1): 129-134 (2001)Eine Kategorisierung und Katalogisierung von AR & VR Projekten für die (Hoch-) Schullehre., , , , , , , and . DELFI, volume P-316 of LNI, page 79-84. Gesellschaft für Informatik e.V., (2021)Authoring With Virtual Reality Nuggets - Lessons Learned., , , and . Frontiers Virtual Real., (2022)Overcoming challenges when teaching hands-on courses about Virtual Reality and Augmented Reality: Methods, techniques and best practice., and . Graph. Vis. Comput., (2022)Mathematical Foundations of VR/AR.. Virtual and Augmented Reality, (2022)Interaction in Virtual Worlds., , , , and . Virtual and Augmented Reality, (2022)Application Design of Learning Grid in Computer-Mediated Communication., , , , , and . The Learning Grid Handbook, volume 2 of The Future of Learning, IOS Press, (2008)Perspectives for Using Smart Augmented Reality for the Future in Social Computing and Collaborative Assistance.. HCI (14), volume 13315 of Lecture Notes in Computer Science, page 97-109. Springer, (2022)