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An Integrated Design of World-in-Miniature Navigation in Virtual Reality, and . 15th International Conference on the Foundations of Digital Games (FDG), page 1--9. Bugibba, Malta, ACM, (2020)Programmatic Design and Architecture of an Immersive Laser Laboratory., , , and . IMET, page 45-52. Eurographics, (2023)Organic Data: Ein sicheres, dezentralisiertes Big Data Konzept., , , , , , and . GI-Jahrestagung, volume P-232 of LNI, page 1241-1252. GI, (2014)Know thyself -- Computational Self-Reflection in Intelligent Technical Systems, , , , , and . Workshop on Self-Improving System Integration (SISSY 2014), co-located with SASO 2014 - Eight IEEE International Conference on Self-Adaptive and Self-Organizing Systems, London, England, (2014)Game-Ready Inventory Systems for Virtual Reality, , and . IEEE COG 2021, (2021)Best student paper award 🏆.Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus, , , , , and . Frontiers in Bioinformatics, (2022)Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication, , and . 2023 IEEE Conference on Games (CoG), page 1-4. (August 2023)The Art of Loci: Immerse to Memorize, , and . 2020 IEEE Conference on Games (CoG), page 642-645. Osaka, Japan, IEEE, (August 2020)PowerSurge: A Serious Game on Power Transmission Networks, , , and . Applications of Evolutionary Computation, Springer, (2015)Self-Organisation in Games, Games on Self-Organisation. Proceedings of the International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), page 1--8. IEEE, (2016)