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Sales Maximization Based on Neuro-Marketing Techniques in Virtual Environments.

, , , , , , and . AVR (2), volume 10851 of Lecture Notes in Computer Science, page 176-191. Springer, (2018)

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Sales Maximization Based on Neuro-Marketing Techniques in Virtual Environments., , , , , , and . AVR (2), volume 10851 of Lecture Notes in Computer Science, page 176-191. Springer, (2018)Market Study of Durable Consumer Products in Multi-user Virtual Environments., , , , , , and . AVR (1), volume 10850 of Lecture Notes in Computer Science, page 86-100. Springer, (2018)Immersive Virtual System for the Operation of Tourist Circuits., , , , , , and . AVR (2), volume 11614 of Lecture Notes in Computer Science, page 239-255. Springer, (2019)Augmented Reality in Laboratory's Instruments, Teaching and Interaction Learning., , , , , and . AVR (2), volume 11614 of Lecture Notes in Computer Science, page 335-347. Springer, (2019)Augmented Reality as a New Marketing Strategy., , , , , , , and . AVR (1), volume 10850 of Lecture Notes in Computer Science, page 351-362. Springer, (2018)e-Tourism: Governmental Planning and Management Mechanism., , , , , , and . AVR (1), volume 10850 of Lecture Notes in Computer Science, page 162-170. Springer, (2018)