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LogoMedia: a sound-enhanced programming environment for monitoring program behavior.

, , and . INTERCHI, page 301-302. ACM, (1993)

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A framework for the online evaluation of serious games., and . Future Play, page 239-242. ACM, (2010)Interactive Event: Enabling Vocabulary Acquisition while Providing Mobile Communication Support., , , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 932-933. Springer, (2013)Towards Technologically Assisted Mindfulness Meditation Practice in Older Adults: An Analysis of Difficulties Faced and Design Suggestions for Neurofeedback., , , and . HCI (15), volume 10285 of Lecture Notes in Computer Science, page 423-442. Springer, (2017)How people write together, and . Readings in groupware and computer- supported cooperative work, assisting human-human collaboration, Morgan Kaufmann Publ. Incorporated, Los Altos, CA, ISBN 1-55860-241-0.(1993)Timelines - Themes in the early history of HCI---some unanswered questions.. Interactions, 15 (2): 22-27 (2008)Technologies for aging gracefully., , and . Interactions, 19 (3): 32-36 (2012)Reading together as a Leisure Activity: Implications for E-reading., , , and . INTERACT (2), volume 8118 of Lecture Notes in Computer Science, page 19-36. Springer, (2013)Human factors and typography for more readable programs., and . Addison-Wesley, (1990)Digital dreams have become nightmares: UX for ethical technology use.. Interactions, 29 (2): 50-53 (2022)The user-centered iterative design of collaborative writing software., , , and . INTERCHI, page 399-405. ACM, (1993)