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Specifying and executing requirements: the play-in/play-out approach.

, , and . OOPSLA Companion, page 84-85. ACM, (2002)

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On the Behavioral Inheritance of State-Based Objects., and . TOOLS (34), page 83-94. IEEE Computer Society, (2000)On the Power of Bounded Concurrency~III: Reasoning About Programs (Preliminary Report), , and . LICS, page 478-488. IEEE Computer Society, (1990)Toward Verified Biological Models., , , , , , and . IEEE ACM Trans. Comput. Biol. Bioinform., 5 (2): 223-234 (2008)On the Total Correctness of Nondeterministic Programs.. Theor. Comput. Sci., (1981)Some Thoughts on Behavioral Programming.. FM, volume 6664 of Lecture Notes in Computer Science, page 2. Springer, (2011)Generic Reactive Animation: Realistic Modeling of Complex Natural Systems., and . FMSB, volume 5054 of Lecture Notes in Computer Science, page 1-16. Springer, (2008)Visual Formalisms., and . Encyclopedia of Database Systems, Springer US, (2009)Rhapsody: A Complete Life-Cycle Model-Based Development System., , and . IFM, volume 2335 of Lecture Notes in Computer Science, page 1-10. Springer, (2002)On the Aesthetics of Diagrams.. NGITS, (1997)PlayGo: towards a comprehensive tool for scenario based programming., , , and . ASE, page 359-360. ACM, (2010)