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A nervous system model for direct dynamics animation control based on evolutionary computation., , and . SAC, page 1793-1800. ACM, (2008)Rolling-circles: Detect and reduce noise via erosion of finite-difference moduli for preserving signals., , , , and . Digit. Signal Process., (2020)An Adaptive Parametric Surface Mesh Generation Method Guided by Curvatures., , , , and . IMR, page 425-443. Springer, (2013)Reproducing virtual characters., , and . Comput. Graph., 36 (2): 80-91 (2012)An Algorithm for Two-Dimensional Mesh Generation for Arbitrary Regions with Cracks., , and . SIBGRAPI, page 29-38. IEEE Computer Society, (1999)A New Method for Cutting Splats of Models with Sharp Features., , and . SIBGRAPI, page 17-24. IEEE Computer Society, (2011)Towards the Solution of the Missing Persons Problem by Simulated Reproduction of Virtual Characters., , , and . SIBGRAPI, page 301-308. IEEE Computer Society, (2010)Generation of Emergent Navigation Behavior in Autonomous Agents Using Artificial Vision., , , , and . SVR, page 324-332. IEEE Computer Society, (2014)A Dynamic Representation-Switch Method for Hybrid Crowd Rendering Systems., , , and . SVR, page 142-151. IEEE Computer Society, (2013)An Emotional Virtual Character: A Deep Learning Approach with Reinforcement Learning., , , and . SVR, page 223-231. IEEE, (2019)