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Trace-based decision making in interactive application: Case of Tamagotchi systems., , , and . CoDIT, page 123-127. IEEE, (2014)Trace-Based Weighting Approach for Multiple Criteria Decision Making., , , and . J. Softw., 9 (8): 2180-2187 (2014)Approche de présélection multicritère à base de traces pour la prise de décision dans les applications interactives de type jeux., , , and . Rev. d'Intelligence Artif., 31 (3): 311-335 (2017)Dependability Evaluation of a Distributed Shared Memory Multiprocessor System., and . EDCC, volume 1667 of Lecture Notes in Computer Science, page 42-62. Springer, (1999)Security and PrIvacy foR the Internet of Things: an overview of the project., , , , , , , , , and 4 other author(s). SMC, page 3993-3998. IEEE, (2019)GuRuChain: Guarantee and Reputation-based Blockchain Service Trading Platform., , , and . IFIP Networking, page 1-9. IEEE, (2023)A Situation-Based Multi-Agent Architecture for Handling Misunderstandings in Interactions., , and . Int. J. Appl. Math. Comput. Sci., 25 (3): 439-454 (2015)Application of Trace-Based Subjective Logic to User Preferences Modeling., , , and . LPAR (short papers), volume 35 of EPiC Series in Computing, page 94-105. EasyChair, (2015)Agent-based Architecture and Situation-based Scenario for Consistency Management., , and . FedCSIS, page 1041-1046. (2013)Proposition d'une architecture utilisant le trace clustering pour recommander un parcours d'apprentissage., , , , , and . INFORSID, page 149-164. (2023)