Author of the publication

Toward a Framework for Prototyping Physical Interfaces in Multiplayer Gaming: TwinSpace Experiences.

, , , , , , , and . ICEC, volume 6972 of Lecture Notes in Computer Science, page 428-431. Springer, (2011)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Toward a Framework for Prototyping Physical Interfaces in Multiplayer Gaming: TwinSpace Experiences., , , , , , , and . ICEC, volume 6972 of Lecture Notes in Computer Science, page 428-431. Springer, (2011)Verbal coordination in first person shooter games., , , , and . CSCW, page 579-582. ACM, (2012)Identifying Productive Inquiry in Virtual Labs Using Sequence Mining., , , , , , and . AIED, volume 10331 of Lecture Notes in Computer Science, page 287-298. Springer, (2017)Control of Variables Strategy Across Phases of Inquiry in Virtual Labs., , , , , , and . AIED (2), volume 10948 of Lecture Notes in Computer Science, page 271-275. Springer, (2018)What Inquiry with Virtual Labs Can Learn from Productive Failure: A Theory-Driven Study of Students' Reflections., , , , and . AIED (2), volume 11626 of Lecture Notes in Computer Science, page 30-35. Springer, (2019)