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GSET somi: a game-specific eye tracking dataset for somi., , , , and . MMSys, page 42:1-42:6. ACM, (2016)Teleconferencing., and . Encyclopedia of Multimedia, Springer, (2008)MANET: Multicasting., and . Encyclopedia of Wireless and Mobile Communications, (2008)Modeling and evaluation of overlay generation problem for peer-assisted video adaptation and streaming., , and . NOSSDAV, page 87-92. ACM, (2008)Continuous one-way available bandwidth change detection in high definition video conferencing., , , and . NOSSDAV, page 25-30. ACM, (2013)New scalable modalities in multi-view 3D video., , and . MoVid@MMSys, page 25-30. ACM, (2013)Tampering Detection in Compressed Digital Video Using Watermarking., , , and . IEEE Trans. Instrumentation and Measurement, 63 (5): 1057-1072 (2014)Adaptive 3D texture streaming in M3G-based mobile games., , and . MMSys, page 143-148. ACM, (2012)Method for evaluation of trustworthiness of oscillometric blood pressure measurements., , , , , , and . MeMeA, page 267-272. IEEE, (2015)Game-aware bandwidth allocation for home gateways., , and . NetGames, page 37-39. IEEE, (2017)