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Analysis of a Genuine Scratch Performance.

, and . Gesture Workshop, volume 2915 of Lecture Notes in Computer Science, page 519-528. Springer, (2003)

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My Sound Space: An attentional shield for immersive redirection., , , and . Audio Mostly Conference, page 9:1-9:4. ACM, (2018)Mapping strategies in DJ scratching., and . NIME, page 188-191. IRCAM - Centre Pompidou in collaboration with Sorbonne University, (2006)Large-Scale Interaction with a Sound Installation as a Design Tool., , and . Audio Mostly Conference, page 35:1-35:6. ACM, (2017)Analysis of a Genuine Scratch Performance., and . Gesture Workshop, volume 2915 of Lecture Notes in Computer Science, page 519-528. Springer, (2003)Music Perception of hearing-Impaired Persons with Focus on One Test Subject., , , , , and . SMC, page 2407-2412. IEEE, (2015)More DJ Techniques on the reactable., and . NIME, page 207-210. nime.org, (2008)Sound Forest: Evaluation of an Accessible Multisensory Music Installation., , , , and . CHI, page 677. ACM, (2019)Music Puzzle: An Audio-Based Computer Game That Inspires to Train Listening Abilities., , , and . Advances in Computer Entertainment, volume 8253 of Lecture Notes in Computer Science, page 540-543. Springer, (2013)Combining DJ Scratching, tangible Interfaces and a Physics-Based Model of friction sounds., , and . ICMC, Michigan Publishing, (2007)Imutus - an Effective Practicing Environment for Music Tuition., , , , , , , , and . ICMC, Michigan Publishing, (2005)