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Checking the Difficulty of Evolutionary-Generated Maps in a N-Body Inspired Mobile Game.

, , , , and . OLA, volume 1173 of Communications in Computer and Information Science, page 206-215. Springer, (2020)

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Tropes in films: an initial analysis., , and . CoRR, (2020)Evolutionary deckbuilding in hearthstone., , , , and . CIG, page 1-8. IEEE, (2016)Driving in TORCS Using Modular Fuzzy Controllers., , , and . EvoApplications (1), volume 10199 of Lecture Notes in Computer Science, page 361-376. (2017)Looking for archetypes: Applying game data mining to hearthstone decks., , , and . Entertain. Comput., (2022)Distributed multi-objective evolutionary optimization using island-based selective operator application., , , , and . Appl. Soft Comput., (2019)Context-Awareness in a Service Oriented e-Health Platform., , , , and . IWAAL, volume 6693 of Lecture Notes in Computer Science, page 172-179. Springer, (2011)Pervasive Evolutionary Algorithms on Mobile Devices., , , , , , and . IWANN (2), volume 5518 of Lecture Notes in Computer Science, page 163-170. Springer, (2009)Statistical analysis of the parameters of the simulated annealing algorithm., , , , , , and . IEEE Congress on Evolutionary Computation, page 1-8. IEEE, (2010)Optimizing Strategy Parameters in a Game Bot., , , , and . IWANN (2), volume 6692 of Lecture Notes in Computer Science, page 325-332. Springer, (2011)Designing and Modeling a Browser-Based DistributedEvolutionary Computation System., and . GECCO (Companion), page 1117-1124. ACM, (2015)