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LTE-WLAN Integrated Virtualization Network Architecture.

, , , and . 5GWN, volume 211 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 517-528. Springer, (2017)

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Depth Context: a new descriptor for human activity recognition by using sole depth sequences., and . Neurocomputing, (2016)Two-Stream 3D Convolutional Neural Network for Skeleton-Based Action Recognition., , and . CoRR, (2017)Combining Adaptive Hierarchical Depth Motion Maps With Skeletal Joints for Human Action Recognition., , , and . IEEE Access, (2019)LTE-WLAN Integrated Virtualization Network Architecture., , , and . 5GWN, volume 211 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 517-528. Springer, (2017)A Survey on 3D Skeleton-Based Action Recognition Using Learning Method., , , and . CoRR, (2020)Action recognition from depth sequences using weighted fusion of 2D and 3D auto-correlation of gradients features., , , , , and . Multim. Tools Appl., 76 (3): 4651-4669 (2017)Spatial-Temporal Data Augmentation Based on LSTM Autoencoder Network for Skeleton-Based Human Action Recognition., , , , and . ICIP, page 3478-3482. IEEE, (2018)Infrared and visible imagery fusion based on region saliency detection for 24-hour-surveillance systems., , , , and . ROBIO, page 1083-1088. IEEE, (2013)Human action recognition using Adaptive Hierarchical Depth Motion Maps and Gabor filter., , and . ICASSP, page 1432-1436. IEEE, (2017)Style-Agnostic Representation Learning for Visible-Infrared Person Re-Identification., , , , and . IEEE Trans. Multim., (2024)