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Enhanced Vector Quantization for Data Reduction and Filtering.

, , , and . 3DPVT, page 470-477. IEEE Computer Society, (2004)

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An integrated low-cost system for at-home rehabilitation., , , and . VSMM, page 553-556. IEEE, (2012)Self-adaptive games for rehabilitation at home., , , , and . CIG, page 179-186. IEEE, (2012)Automatic classification of defects in an industrial environment.. WIRN, volume 193 of Frontiers in Artificial Intelligence and Applications, page 22-29. IOS Press, (2008)Human Visual System Modelling for Real-Time Salt and Pepper Noise Removal., and . WIRN, page 337-342. Springer, (2004)Rival-Penalized Competitive Clustering: A Study and Comparison., and . WIRN, volume 19 of Smart Innovation, Systems and Technologies, page 11-20. Springer, (2012)Interacting with an artificial partner: modeling the role of emotional aspects., , and . Biol. Cybern., 99 (6): 473-489 (2008)Dynamic difficulty adjustment in exer-games for rehabilitation: a mixed approach., and . SeGAH, page 1-7. IEEE, (2020)A Novel Approach to the Problem of Non-uniqueness of the Solution in Hierarchical Clustering., , , and . IEEE Trans. Neural Networks Learn. Syst., 24 (7): 1166-1173 (2013)Bayesian denoising in digital radiography: A comparison in the dental field., , , , and . Comput. Medical Imaging Graph., 37 (1): 28-39 (2013)V-Arcade: design and development of a serious games framework to support the upper limbs rehabilitation., , , , , , , , and . SEGAH, page 1-8. IEEE, (2021)