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Modeling the Internet of Things: a simulation perspective., , and . HPCS, page 18-27. IEEE, (2017)Fault Tolerant Adaptive Parallel and Distributed Simulation through Functional Replication., , and . CoRR, (2018)Internet-Based Adaptive Distributed Simulation of Mobile Ad-hoc Networks., , and . WSC, page 2641-2652. IEEE, (2019)LikeStarter: a Smart-contract based Social DAO for Crowdfunding., , , and . INFOCOM Workshops, page 313-318. IEEE, (2019)The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses., and . Int. J. Comput. Games Technol., (2008)Online Gaming Scalability., and . Encyclopedia of Computer Graphics and Games, Springer, Living reference work, snapshot April 2019.(2019)ARTÌS: A Parallel and Distributed Simulation Middleware for Performance Evaluation., , , and . ISCIS, volume 3280 of Lecture Notes in Computer Science, page 627-637. Springer, (2004)Complex queries over decentralised systems for geodata retrieval., , , and . IET Networks, 12 (2): 37-52 (March 2023)Mobile Virtual Worlds: A Proximity Based Evolution., and . GAMEON, page 27-31. EUROSIS, (2007)Multistage Congestion Games for live streaming., , and . ISCC, page 830-833. IEEE Computer Society, (2010)