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Decentralized Learning in Markov Games, , and . Systems, Man, and Cybernetics, Part B, IEEE Transactions on, 38 (4): 976--981 (August 2008)Priority Awareness: Towards a Computational Model of Human Fairness for Multi-agent Systems., , , and . Adaptive Agents and Multi-Agents Systems, volume 4865 of Lecture Notes in Computer Science, page 117-128. Springer, (2007)Solving Multi-stage Games with Hierarchical Learning Automata That Bootstrap., , and . Adaptive Agents and Multi-Agents Systems, volume 4865 of Lecture Notes in Computer Science, page 169-187. Springer, (2007)Optimal Convergence in Multi-Agent MDPs., , and . KES (3), volume 4694 of Lecture Notes in Computer Science, page 107-114. Springer, (2007)Homo Egualis Reinforcement Learning Agents for Load Balancing., , and . WRAC, volume 2564 of Lecture Notes in Computer Science, page 81-91. Springer, (2002)Networks of Learning Automata and Limiting Games., , and . Adaptive Agents and Multi-Agents Systems, volume 4865 of Lecture Notes in Computer Science, page 224-238. Springer, (2007)Multi-agent Reinforcement Learning in Stochastic Single and Multi-stage Games., , , and . Adaptive Agents and Multi-Agent Systems, volume 3394 of Lecture Notes in Computer Science, page 275-294. Springer, (2005)On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor., , and . CEEMAS, volume 2691 of Lecture Notes in Computer Science, page 335-344. Springer, (2003)Colonies of learning automata., and . IEEE Trans. Syst. Man Cybern. Part B, 32 (6): 772-780 (2002)Multi-Agent Learning in Conflicting Multi-Level Games with Incomplete Information., , and . AAAI Technical Report (2), FS-04-02, page 73-80. AAAI Press, (2004)