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Wherever you go, there you are: Place-based Augmented Reality Games for Learning

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Wherever you go, there you are: Place-based Augmented Reality Games for Learning, , , , , , and . The educational design and use of simulation computer games, (2007)Long-term follow-up case study of atrial fibrillation after treatment., and . MIPRO, page 297-302. IEEE, (2017)The quasi-equilibrium phase in nonlinear 1D systems, , and . Physica A: Statistical Mechanics and its Applications, 342 (1-2): 336--343 (Oct 15, 2004)Digital integrated circuits- A design perspective, , and . Prentice Hall, 2ed edition, (2004)Incorporating Fuzziness in Spatial Susceptible-Infected Epidemic Models., and . IFSA/EUSFLAT Conf., page 201-206. (2009)E-Learning in KMU - Markt, Trends, Empfehlungen, Ein Leitfaden für Hersteller, Anbieter, Nutzer und Einsteiger Ergebnisse des BMWi-Technologieprogramms LERNET, , , , , and . Referat Öffentlichkeitsarbeit Bundesministerium für Wirtschaft und Technologie (BMWi), Berlin, (2008)On the infrared behavior of Landau gauge Yang-Mills theory, , and . (2008)Completeness and consistency of renormalisation group flows, and . Phys. Rev., (2002)Program Derivation in Type Theory: A Partitioning Problem., and . Comput. Lang., 11 (3/4): 161-172 (1986)Database Exploration in Search of Regularities., and . J. Intell. Inf. Syst., 2 (1): 39-81 (1993)