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Inserting Synthetic Characters into Live-Action Scenes of Multiple People.

, and . CASA, page 137-142. IEEE Computer Society, (2003)

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Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution., , and . EvoMUSART, volume 7834 of Lecture Notes in Computer Science, page 72-84. Springer, (2013)Introduction.. SIGGRAPH Abstracts and Applications, page 240-241. ACM, (1998)Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis., , and . EvoMUSART, volume 8601 of Lecture Notes in Computer Science, page 1-12. Springer, (2014)3D gait reconstruction using two-camera markerless video., , , , and . SIGGRAPH Abstracts and Applications, page 224. ACM, (1999)Electrostatic dynamics interaction for cloth., and . SIGGRAPH ASIA (Sketches), page 24:1-24:2. ACM, (2010)Computer animation - algorithms and techniques.. Morgan Kaufmann, (2002)Computer Animation Complete - All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques., , , , and . Academic Press, (2010)Modelling behavior in a school of fish by fast synthetic distributed vision., , and . SIGGRAPH Research Posters, page 1. ACM, (2006)Creating Choreography with Interactive Evolutionary Algorithms., , , and . EvoApplications (2), volume 6625 of Lecture Notes in Computer Science, page 293-302. Springer, (2011)A Distributed Graphics Library System., , , , and . Softw. Pract. Exp., 24 (4): 363-376 (1994)