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Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games, , , , , and . Evaluating User Experience in Games, chapter 13, Springer, in press.(March 2010)VRInstrument - Das virtuelle Piano., , , , and . GI Jahrestagung (2), volume 157 of Schriftenreihe der Österreichischen Computer-Gesellschaft, page 1213-1216. Konstanz UVK-Verl.-Ges., (2001)Interactive Tables: Requirements, Design Recommendations, and Implementation, and . Ubiquitous Computing: Design, Implementation, and Usability, IGI Publishing, (2008)A VR based safety training system in a petroleum refinery, , , and . Eurographics'99, 20th Annual Conference of the European Association for Computer Graphics, (1999)Real-time painterly rendering for MR applications, and . GRAPHITE '04: Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia, page 30--38. New York, NY, USA, ACM, (2004)event-place: Singapore.Mixed reality training application for an oil refinery: user requirements, and . VRCAI '04: Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, page 324--327. New York, NY, USA, ACM, (2004)event-place: Singapore.A Mixed Reality Museum Guide: The Challenges and its Realization, , , , , and . the Proceedings of the 10th international Conference on Virtual Systems and Multimedia 2004, (2004)Bridging the gap between real printouts and digital whiteboard, , , and . AVI '08: Proceedings of the working conference on Advanced Visual Interfaces, page 31--38. New York, NY, USA, ACM, (2008)event-place: Napoli, Italy.Efficient Mixed Reality Training Applications Development, , and . Training, Education and Simulation (TESI-2005), (2005)Mixed Reality @ Education. Multimedia Applications in Education Conference, MApEC 2004, (2004)