Author of the publication

Practice of Game-Theoretical Methods and Panel Data Model in City Environmental Management.

, , , , , and . NCM, page 1432-1435. IEEE Computer Society, (2009)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

NerfAcc: A General NeRF Acceleration Toolbox., , and . CoRR, (2022)NerfAcc: Efficient Sampling Accelerates NeRFs., , , and . ICCV, page 18491-18500. IEEE, (2023)NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object Detection., , , , , , , , , and 1 other author(s). ICCV, page 23263-23273. IEEE, (2023)Learn to Dance with AIST++: Music Conditioned 3D Dance Generation., , , and . CoRR, (2021)Practice of Game-Theoretical Methods and Panel Data Model in City Environmental Management., , , , , and . NCM, page 1432-1435. IEEE Computer Society, (2009)PortraitNet: Real-time portrait segmentation network for mobile device., , , , and . Comput. Graph., (2019)Correction to: Person search via class activation map transferring., , , and . Multim. Tools Appl., 82 (6): 9553 (March 2023)Semi-supervised learning for person re-identification based on style-transfer-generated data by CycleGANs., , , , , and . Mach. Vis. Appl., 32 (6): 122 (2021)PlenOctrees for Real-time Rendering of Neural Radiance Fields., , , , , and . ICCV, page 5732-5741. IEEE, (2021)Pose2Seg: Detection Free Human Instance Segmentation., , , , , , , , and . CVPR, page 889-898. Computer Vision Foundation / IEEE, (2019)