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Procedural Hair Generation., , and . SBGames, page 185-190. IEEE Computer Society, (2009)Crowdsim: uma ferramenta para estimar a segurança do processo de evacuação em cenários reais.. Pontifícia Universidade Católica do Rio Grande do Sul, Brazil, (2016)ndltd.org (oai:agregador.ibict.br.BDTD_PUC_RS:oai:tede2.pucrs.br:tede/6921).CrowdVis: a framework for real time crowd visualization., , , , and . SAC, page 989-995. ACM, (2013)An Experience-Based Approach to Simulate Virtual Crowd Behaviors Under the Influence of Alcohol., , , , , and . IVA, volume 9238 of Lecture Notes in Computer Science, page 124-127. Springer, (2015)Perception of Personality Traits in Crowds of Virtual Humans., , , , , , , , and . SBGames, page 117-125. IEEE, (2021)Detection of Global and Local Motion Changes in Human Crowds., , , , and . IEEE Trans. Circuits Syst. Video Techn., 27 (3): 603-612 (2017)Perception of Personality Traits in Crowds of Virtual Humans., , , , , , , , and . CoRR, (2022)A history of crowd simulation: the past, evolution, and new perspectives., , and . Vis. Comput., 37 (12): 3077-3092 (2021)