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Emotion Analysis in Man-Machine Interaction Systems., , , , , and . MLMI, volume 3361 of Lecture Notes in Computer Science, page 318-328. Springer, (2004)Non-sequential video content representation using temporal variation of feature vectors., , and . IEEE Trans. Consumer Electronics, 46 (3): 758-768 (2000)An efficient fully unsupervised video object segmentation scheme using an adaptive neural-network classifier architecture., , , and . IEEE Trans. Neural Networks, 14 (3): 616-630 (2003)Semantic Image Segmentation and Object Labeling., , , and . IEEE Trans. Circuits Syst. Video Techn., 17 (3): 298-312 (2007)Adaptive Rule-Based Facial Expression Recognition., , , , , and . SETN, volume 3025 of Lecture Notes in Computer Science, page 466-475. Springer, (2004)Semi-automatic Extraction of Semantics from Football Video Sequences., , and . SETN, volume 3025 of Lecture Notes in Computer Science, page 486-495. Springer, (2004)Online Gaming and Emotion Representation., , and . VLBV, volume 2849 of Lecture Notes in Computer Science, page 298-305. Springer, (2003)Neural Networks Retraining for Unsupervised Video Object Segmentation of Videoconference Sequences., , , and . ICANN, volume 2415 of Lecture Notes in Computer Science, page 1312-1318. Springer, (2002)A Simplified Representation of 3D Human Faces adapted from 2D Images., , , and . NMBIA, page 39-45. Springer, (1998)On-line retrainable neural networks: improving the performance of neural networks in image analysis problems., , and . IEEE Trans. Neural Networks Learn. Syst., 11 (1): 137-155 (2000)