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A heuristic design grid for past and future uses of Token+Constraint systems.

, , , and . ETIS, volume 3328 of CEUR Workshop Proceedings, CEUR-WS.org, (2022)

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Tangible user interfaces in context and theory., , , , and . CHI Extended Abstracts, page 2817-2820. ACM, (2007)mediaBlocks: tangible interfaces for online media., and . CHI Extended Abstracts, page 31-32. ACM, (1999)Models and Mechanisms for Tangible User Interfaces. (1997)Toward rapid and iterative development of tangible, collaborative, distributed user interfaces., , , , , , and . EICS, page 239-248. ACM, (2013)GRENDL: grid enabled distribution and control for Laptop Orchestras., , , , and . SIGGRAPH Posters, page 84:1. ACM, (2010)Tagaboo: a collaborative children's game based upon wearable RFID technology., , , and . Personal and Ubiquitous Computing, 8 (5): 382-384 (2004)TEI'07: first international conference on tangible and embedded interaction: conference proceedings, February 15-17, 2007, Baton Rouge, Louisiana, USA: Tangible and embedded interaction: conference, , , , , and . (2007)Entangling space, form, light, time, computational STEAM, and cultural artifacts.. Interactions, 19 (4): 32-39 (2012)mediaBlocks: Physical Containers, Transports, and Controls for Online Media., , and . SIGGRAPH, page 379-386. ACM, (1998)The MetaDESK: Models and Prototypes for Tangible User Interfaces., and . ACM Symposium on User Interface Software and Technology, page 223-232. ACM, (1997)