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Video Game Description Language Environment for Unity Machine Learning Agents.

, , and . CoG, page 1-8. IEEE, (2019)

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Death and Progress: How Evolvability is Influenced by Intrinsic Mortality., , , , and . Artif. Life, 26 (1): 90-111 (2020)WebAL Comes of Age: A Review of the First 21 Years of Artificial Life on the Web., , , , , , , , , and . Artif. Life, 22 (3): 364-407 (2016)Neuroevolution in Games: State of the Art and Open Challenges., and . IEEE Trans. Comput. Intell. AI Games, 9 (1): 25-41 (2017)A Games Industry Perspective on Recent Game AI Developments., and . Künstliche Intell., 34 (1): 81-83 (2020)Interactive evolution and exploration within latent level-design space of generative adversarial networks., , , , , and . GECCO, page 148-156. ACM, (2020)crea.blender: A Neural Network-Based Image Generation Game to Assess Creativity., , , , , , , , , and 2 other author(s). CoRR, (2020)The power of pictures: using ML assisted image generation to engage the crowd in complex socioscientific problems., , , , and . CoRR, (2020)Neuroevolution in Games: State of the Art and Open Challenges., and . CoRR, (2014)Toward Energy Autonomy in Heterogeneous Modular Plant-Inspired Robots through Artificial Evolution., , , and . Front. Robotics and AI, (2017)Playing Multiaction Adversarial Games: Online Evolutionary Planning Versus Tree Search., , , and . IEEE Trans. Games, 10 (3): 281-291 (2018)