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Mobile Navigation through a Science Museum for Users Who Are Blind., , , , и . HCI (6), том 8515 из Lecture Notes in Computer Science, стр. 717-728. Springer, (2014)mGuides, Design and Usability of a Mobile System to Assist Learning in Critical Situations., и . HCI (7), том 6767 из Lecture Notes in Computer Science, стр. 415-424. Springer, (2011)Ejemovil: A Web-Based Tool to Create Mobile Learning Videogames., и . EUC, стр. 205-212. IEEE Computer Society, (2011)Audio haptic videogaming for navigation skills in learners who are blind., и . ASSETS, стр. 227-228. ACM, (2011)Multimodal gaming for navigation skills in players who are blind., , и . IHC, стр. 169-179. ACM, (2014)Accessibility for people who are blind in public transportation systems., , , и . UbiComp (Adjunct Publication), стр. 753-756. ACM, (2013)Designing Serious Videogames through Concept Maps., и . HCI (2), том 8005 из Lecture Notes in Computer Science, стр. 299-308. Springer, (2013)Audio haptic videogaming for developing wayfinding skills in learners who are blind., , , и . IUI, стр. 199-208. ACM, (2014)Enhancing orientation and mobility skills in learners who are blind through video gaming., , , и . Creativity & Cognition, стр. 353-356. ACM, (2013)Video Game Design for Mobile Phones., и . HCIS, том 332 из IFIP Advances in Information and Communication Technology, стр. 199-210. Springer, (2010)