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Deepdive: Using AI, Machine Learning, and Virtual Reality to Explore Ancient Submerged Civilizations., , , , , , and . AI4I, page 79-82. IEEE, (2020)Incorporating the Dynamics of Climate Change into the Deep Dive Virtual Reality Underwater Site Prediction System., , , , , , and . HCI (41), volume 14051 of Lecture Notes in Computer Science, page 554-573. Springer, (2023)Learning to Evolve Procedural Content in Games Using Cultural Algorithms., , , , , , and . TransAI, page 106-115. IEEE, (2022)Learning the Impact of Group Structure on Optimal Herd Path Planning with Cultural Algorithms., , , and . CEC, page 1-9. IEEE, (2022)Using Cooperative Multi-agent Systems to Support the Generation of Student Learning Profiles in the Deep Dive Land Bridge System., , , , , , and . HCI (42), volume 13517 of Lecture Notes in Computer Science, page 504-524. Springer, (2022)Using Cobots, Virtual Worlds, and Edge Intelligence to Support On-line Learning., , , , and . HCI (42), volume 13096 of Lecture Notes in Computer Science, page 373-386. Springer, (2021)DeepDive: The Use of Virtual Worlds to Create an Ethnography of an Ancient Civilization., , , , , and . HCI (42), volume 13096 of Lecture Notes in Computer Science, page 615-629. Springer, (2021)Monitoring and Maintaining Student Online Classroom Participation Using Cobots, Edge Intelligence, Virtual Reality, and Artificial Ethnographies., , , , and . AAAI Spring Symposium: HFIF, volume 3276 of CEUR Workshop Proceedings, page 24-30. CEUR-WS.org, (2022)Analyzing prehistoric hunter behavior with cultural algorithms., , , and . IEEE Congress on Evolutionary Computation, page 2196-2205. IEEE, (2014)