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Multi-robot system for tracking and surrounding a stationary target: A decentralized and cooperative approach., , , , and . ROBIO, page 793-798. IEEE, (2017)An agent-based model for the spread of the Dengue fever: a swarm platform simulation approach., , , , and . SpringSim, page 2. SCS/ACM, (2010)Hands-on and Virtual laboratories to undergraduate Chemistry education: Toward a pedagogical integration., , , and . FIE, page 1-8. IEEE Computer Society, (2016)Multi-agent systems to build a computational middleware: A chatterbot case study., , , , and . ICITST, page 1-2. IEEE, (2009)The process of building knowledge and communication of social systems emulated by multiagent systems capable of cause and emerging learning., , , and . ICITST, page 642-647. IEEE, (2012)A Multi-Agent System for information management and augmented reality in asymmetric wars., , , and . ICITST, page 499-504. IEEE, (2012)Transition to Paw/Hoof in Bio-Inspired Quadruped Robot TB-Horse II and Its Demonstrative Simulation., , , , and . LARS/SBR/WRE, page 236-241. IEEE, (2018)Definição dinâmica de estratégias instrucionais em sistemas de tutoria inteligente: uma abordagem multiagentes na WWW.. Instituto Tecnológico de Aeronáutica, São José dos Campos, São Paulo, Brazil, (2000)ndltd.org (oai:agregador.ibict.br.BDTD_ITA:oai:ita.br:2375).A New Graphical Representation of the Chatterbots' Knowledge Base., , , and . AMT, volume 8610 of Lecture Notes in Computer Science, page 513-524. Springer, (2014)Kolb's experiential learning theory guiding the simulation-based higher education in computing: A pedagogical proposal based on the Game of Life., , and . CLEI, page 1-12. IEEE, (2014)